✦ APPLE VISION PRO
Spatial Apps for Apple Vision Pro
visionOS development and Unity PolySpatial ports that bring your 3D, VR and AR content to Vision Pro.
In Short
Risona Technologies develops Apple Vision Pro apps for visionOS using Unity with PolySpatial. We build windowed, volumetric and fully immersive spatial experiences, design for eye and hand input, and port existing Unity VR and AR apps to Vision Pro so the same project can target Meta Quest, mobile AR and visionOS.
- Rated 4.99/5 on Upwork
- 98% Job Success
- 11,000+ hours delivered
- 150+ games & apps shipped
What We Deliver
Immersive Experiences
Full and mixed immersive spaces for games, training and visualization.
Volumetric Apps
3D content in volumes that sit alongside other apps in the user's space.
Port from Quest & AR
Bring existing Unity VR and AR projects to visionOS.
Eye & Hand Input
Interactions designed for gaze and pinch gestures.
One Unity Codebase
Target Vision Pro, Meta Quest and mobile AR from one project.
App Store Ready
Builds prepared for Apple review and visionOS App Store publishing.
Is This You?
- You have a Unity VR or AR app and want it on Vision Pro
- You need a spatial product demo or visualization
- You want one project to target Quest and Vision Pro
If any of these sound familiar, tell us about your project and get a plan within 24 hours.
How It Works
How Unity apps reach Vision Pro
Unity PolySpatial translates Unity scenes into visionOS's RealityKit renderer for shared-space apps, while fully immersive apps can use Unity's own rendering. Choosing the right mode early determines what features and visual effects are available.
Designing for eyes and hands
Vision Pro has no controllers: users look at an object and pinch to select it. Interfaces built for VR controllers must be redesigned with larger targets, clear hover feedback and gestures that are comfortable over long sessions.
Reusing your existing VR and AR work
If you already have a Unity project for Meta Quest or mobile AR, much of the content, logic and assets can be reused for Vision Pro, so the port costs far less than a new app. Our VR cinema, travel and 360 experiences are the kind of content that translates well.
Projects We Have Delivered
Pokeroo Global VR
Social Texas Hold'em poker across 30 countries with cross-platform play on mobile, PC and VR.
Movie Theater VR
VR cinema with a gesture-based media browser and spatial screen.
Travel Expo VR
VR travel experience of global landmarks in 360-degree detail.
Immersive 360 VR Experience
First-person 360-degree VR experience with high-altitude environments and aerial city views.
How We Work
- 1
Discovery & Estimate
We review your use case, target headset and any existing build, and send an estimate and approach within 24 hours.
- 2
Interaction Prototype
A short headset-ready prototype to validate comfort, interactions and performance early.
- 3
Build in Sprints
Weekly headset builds you can test yourself, with progress updates.
- 4
Optimize on Device
Profiling on real Quest hardware for a stable frame rate, comfort and store requirements.
- 5
Deploy & Support
Store submission or enterprise deployment, plus updates. You own 100% of the code and IP.
Frequently Asked Questions
Can you port my Unity VR app to Apple Vision Pro?
Yes. We port Unity projects to visionOS with PolySpatial, adapting rendering, input and UI to Vision Pro's eye and hand interaction model.
Do you build native visionOS apps?
Our focus is Unity-based visionOS development, which lets the same project also target Meta Quest and mobile AR.
What types of Vision Pro apps do you build?
Immersive games and experiences, product and architectural visualization, training and educational spatial apps.
How much does Vision Pro app development cost?
Porting an existing Unity app typically starts from about $5,000, and new spatial apps are estimated after a short discovery based on features and content.
How do I get started?
Share your current project or idea in the quote form for an estimate within 24 hours.
Get a Free Apple Vision Pro Development Estimate
Tell us about your project and receive an estimate, timeline and technical approach within 24 hours.
- Reply within 24 hours
- Strict NDA & 100% IP ownership
- Rated 4.99/5 · 98% Job Success on Upwork